Gustavus Adolphus of Sweden 1632

Clothes created in Marvelous Designer as base for ZBrush sculpt.
Spent a whole day with texturing, especially with the creation of the hair textures and hair planes.
For the hair textures I ended up with custom generated hair strands in max and just rendered beauty, normal and zdepth pass.
Textures created in Quixel. Head painted in ZBrush with polypaint

June 30, 2016