Responsible for in-game buildings, props and especially characters for Age of Empires III Definitive Edition. Also creating concepts and rendering portraits for ingame icons.
Working on art pipeline including modeling, texturing, procedural workflows, style.
Freelance 3D Artist working on realtime characters, environments, medical and historical visualizations.
Responsible for all ingame effects and building destruction pipeline.
Also responsible for all background 3D Concepts and some 3D icons.
Responsible for all ingame effects and the complete destruction process of all buildings.